Music Friday: Majula

Hello! Let’s all tread together the treacherous path of the final day of the work week joined by some great music!

I am hyped for Bloodborne. Unreasonably hyped. I am more hyped for it than even Final Fantasy Type-0. Souls games are a curious bunch because they are the modern day version of a NES game: gripping, absorbing, and difficult as hell. Of the three that have been released so far (Demon’s, Dark 1, Dark 2) I’ve only completed the first one; and though I’ve progressed a bunch in the other 2 I cannot say I’ve completed them.

It’s one of those games that can truly inspire dread. You just know everything is out there to kill you and it will do so mercilessly. Few places in games have made me more wary of absolutely everything than The Gutter – a pitch black cave where all you can hear is a maddening heart beat – and the horrible Black Gulch in Dark 2 –  a place where walls sweat poison and small green-eyed statues await the careless adventurer with a mouthful of poison. But as cruel as the game is and the doom & gloom music perfectly encompasses every moment, the song that stuck with me during the last one (Dark 2) was the one I share with you today.

The song plays in the game’s “town” hub, Majula. It is where you go to level up or buy a few items from the scant merchants, and also where the paths that lead to the game’s different areas begin. It’s one of the few places in a game like this that provide calm – though don’t go prying in the nearby abandoned houses, for you may find that which you have not lost.

Souls games are not for everyone: they’re cruel to the point of frustration. Nevertheless, succeeding is also accompanied with a sense of accomplishment few other games can provide. This is why I anxiously await Bloodborne – because these games can make a small victory seem like a huge thing, and it harkens back to the good old days of gaming.


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